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	<title>Comments on: The Ricky Gervais Stress Reliever</title>
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	<description>Movie reviews and general geekiness</description>
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		<title>By: Flash Game: The Touch Type Tester - Blogalism</title>
		<link>http://blog.alism.com/the-ricky-gervais-stress-reliever/comment-page-1/#comment-3010</link>
		<dc:creator>Flash Game: The Touch Type Tester - Blogalism</dc:creator>
		<pubDate>Mon, 13 Aug 2007 18:50:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.alism.com/the-ricky-gervais-stress-reliever/#comment-3010</guid>
		<description>[...] I&#8217;ve been trying to learn a bit of Actionscript / Flash over the last few weeks.  It&#8217;s still early days, but I think I&#8217;m slowly picking it up.  I kinda bodged my way through The Ricky Gervais Stress Reliever tm the other week, so I thought it was time to have a crack at something a bit different. [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ve been trying to learn a bit of Actionscript / Flash over the last few weeks.  It&#8217;s still early days, but I think I&#8217;m slowly picking it up.  I kinda bodged my way through The Ricky Gervais Stress Reliever tm the other week, so I thought it was time to have a crack at something a bit different. [...]</p>
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		<title>By: C</title>
		<link>http://blog.alism.com/the-ricky-gervais-stress-reliever/comment-page-1/#comment-2957</link>
		<dc:creator>C</dc:creator>
		<pubDate>Mon, 23 Jul 2007 15:14:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.alism.com/the-ricky-gervais-stress-reliever/#comment-2957</guid>
		<description>Yeah, I know what you&#039;re saying.  Quite how you go about starting a design for that I&#039;m not sure, as it could go totally Pete Tong otherwise!

Might try a simplified version of that ghost thing we talked about next.</description>
		<content:encoded><![CDATA[<p>Yeah, I know what you&#8217;re saying.  Quite how you go about starting a design for that I&#8217;m not sure, as it could go totally Pete Tong otherwise!</p>
<p>Might try a simplified version of that ghost thing we talked about next.</p>
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		<title>By: Andrew</title>
		<link>http://blog.alism.com/the-ricky-gervais-stress-reliever/comment-page-1/#comment-2956</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Mon, 23 Jul 2007 11:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.alism.com/the-ricky-gervais-stress-reliever/#comment-2956</guid>
		<description>SFX! Man I need to play it with the sound on but I will have to wait until everyone goes home.

I was just thinking about the whole shared workload thing in flash and had a idea, well ok maybe I should have said I finally understood an idea someone else had. You said you are not very good at graphics, though I think Shakira was spot on, so how about this. You do your game and put in some place holder graphics. You tell me, or someone with actually flash skills, exactly what you want, how big, how many frames, and they produce that in a fresh fla file and send it to you. You then just copy over the movie into your file and bobs your uncle...and he is mine.

Just an idea...keep up the good work.</description>
		<content:encoded><![CDATA[<p>SFX! Man I need to play it with the sound on but I will have to wait until everyone goes home.</p>
<p>I was just thinking about the whole shared workload thing in flash and had a idea, well ok maybe I should have said I finally understood an idea someone else had. You said you are not very good at graphics, though I think Shakira was spot on, so how about this. You do your game and put in some place holder graphics. You tell me, or someone with actually flash skills, exactly what you want, how big, how many frames, and they produce that in a fresh fla file and send it to you. You then just copy over the movie into your file and bobs your uncle&#8230;and he is mine.</p>
<p>Just an idea&#8230;keep up the good work.</p>
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		<title>By: Andrew</title>
		<link>http://blog.alism.com/the-ricky-gervais-stress-reliever/comment-page-1/#comment-2955</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Mon, 23 Jul 2007 11:41:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.alism.com/the-ricky-gervais-stress-reliever/#comment-2955</guid>
		<description>Woo hooo, I scored 3561, beat that suckers. Now maybe I should go do some work.</description>
		<content:encoded><![CDATA[<p>Woo hooo, I scored 3561, beat that suckers. Now maybe I should go do some work.</p>
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		<title>By: C</title>
		<link>http://blog.alism.com/the-ricky-gervais-stress-reliever/comment-page-1/#comment-2954</link>
		<dc:creator>C</dc:creator>
		<pubDate>Mon, 23 Jul 2007 11:01:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.alism.com/the-ricky-gervais-stress-reliever/#comment-2954</guid>
		<description>Haha thanks, it&#039;s not supposed to be easy, so I&#039;m sure you don&#039;t suck at it.

Yeah, starting to get the hang of it. That book I bought shows you how to write everything in actionscript, which I find is far easier than having everything on the stage and fiddling about with bits of code all over the place. I felt a right dipstick recording those SFX though.

...and dude, her forehead IS enormous.</description>
		<content:encoded><![CDATA[<p>Haha thanks, it&#8217;s not supposed to be easy, so I&#8217;m sure you don&#8217;t suck at it.</p>
<p>Yeah, starting to get the hang of it. That book I bought shows you how to write everything in actionscript, which I find is far easier than having everything on the stage and fiddling about with bits of code all over the place. I felt a right dipstick recording those SFX though.</p>
<p>&#8230;and dude, her forehead IS enormous.</p>
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